- Role
- FX artist, 3D integration, world building
- Engine
- Unity
- Tools
- Unity, 3ds Max, V-Ray
The project
In Caravaggio's world, faith and vice, splendour and squalor, violence and contemplation sit side by side. Caravaggio in Tenebris offers an imaginary journey through a maze of alleys, from the golden splendour of a light-filled Roman palace to the darkness of the slums, where the painter seeks adventure and his own downfall.
This walk through the Roman night reveals some of his finest paintings.
My contribution
Unity3D integration, world building.
3ds MaxLightmaps, V-Ray.


